Add partition support to an application

Partitions basics

Applications implementing craft-application and its dependent suite of libraries can optionally make use of partitions when organizing the files in their output artifact. Partitions are used to organize files into different artifacts or artifact sections, and the actual layout of partitions are defined by the application. For instance, partitions can be used to implement:

  • Snapcraft’s components

  • Disk partitions

  • Any other level of organization you may want to add to the application’s output, such as layers in an OCI image

The supported list of partitions must be defined by the application itself (at runtime), and those defined partitions can then be used by application consumers’ project files.

Optionally, partitions can be namespaced, for organizational purposes.

Partition names and namespace names must consist of only lower-case alphabetic characters, unless a partition exists under a namespace, in which case it may also contain hyphen characters, though the first and last characters must still be alphabetic. Names containing hyphens also may not contain two or more hyphens in a row.

default must always be the first listed partition.

In the below examples, we work with three partitions: default, kernel, and component/bar-baz. The default and kernel partitions do not have a namespace. The bar-baz partition is part of the component namespace.

Required application changes

To add partition support to an application, two basic changes are needed:

  1. Enable the feature

    Use the Features class to specify that the application will use partitions:

    from craft_parts import Features
    
    Features.reset()
    Features(enable_partitions=True)
    

    Note

    The craft-application class AppFeatures has a similar name and serves a similar purpose to craft-parts’s Features, but partitions cannot be enabled via AppFeatures!

  2. Define the list of partitions

    We need to tell the LifecycleManager class about our partitions, but applications do not usually directly instantiate the LifecycleManager.

    Instead, override your Application’s _setup_partitions method, and return a list of the partitions, which will eventually be passed to the LifecycleManager:

    class SnackcraftApplication(Application):
    
      ...
    
      @override
      def _setup_partitions(self, yaml_data: dict[str, Any]) -> list[str] | None:
          return ["default", "kernel", "component/bar-baz"]
    

Using the partitions

Partitions cannot be used until after you have configured your application.

In a project file

Defined partitions may be referenced in the organize, stage, and prime sections of your project files:

organize:
  <source-path>: (<partition>)/<path>
stage:
  - (<partition>)/<path>
prime:
  - (<partition>)/<path>

Paths in the project file not beginning with a partition label will implicitly use the default partition.

The source path of an organize entry can only be from the default partition. For example, this organizes the file “usr/local/bin/hello” into the “bar-baz” partition in the “component” namespace:

organize:
  usr/local/bin/hello: (component/bar-baz)/bin/hello

This is equivalent to the above:

organize:
  (default)/usr/local/bin/hello: (component/bar-baz)/bin/hello

But this is invalid:

organize:
  (component/bar-baz)/usr/local/bin/hello: bin/hello
Cannot organize files from 'component/bar-baz' partition.
Files can only be organized from the 'default' partition

When the stage and prime keywords are not provided for a part, craft-parts’ default behavior is to stage and prime all files for the part in all partitions.

(If a stage or prime filter is applied to a partition, the default behavior will not be affected for the other partitions.)

See also

In environment variables

You might use these variables in a lifecycle override section of a project file. For instance:

override-prime: |
  cp -R vmlinux $CRAFT_KERNEL_PRIME/
  chmod -R 444 $CRAFT_KERNEL_PRIME/*
  cp -R lib/modules/6.x/* $CRAFT_PRIME
  chmod -R 600 $CRAFT_PRIME/*

See also

In code

Application code that can access ProjectDirs objects may get partition information from them:

>>> # from within the LifecycleService:

>>> self.project_info.dirs.get_stage_dir(partition="kernel")
Path("/root/partitions/kernel/stage")

>>> self.project_info.dirs.get_prime_dir(partition="component/bar-baz")
Path("/root/partitions/component/bar-baz/prime")